

Maybe not.EA has also issued a statement over the rumours, although it’s not much more than the usual no comment: ‘While we have not announced sales for Dead Space 3, we are proud of the game and the franchise remains an important IP to EA’. An open-world space salvage game sounds amazing, but is it really what people expect from Dead Space? Maybe. Dead Space 3 didn't make enough money to justify another high-budget sequel, and even while working on the sequel, the Visceral team suspected that it'd be the last one. Zero-gravity zombie fights? Oh yes indeed.ĭead Space 4 would also have excised "some of the ridiculously expensive one-off action moments," delivering a leaner and meaner survival horror experience. The necromorphs' origin story was going to play a big role, and there were going to be all kinds of new undead foes to dismember, too. As players explored the derelict ships, they'd strip some for parts, would use those to fix up others, and would ultimately unravel Dead Space 4's plot by unlocking story data and opening up new exploration routes. Instead of a linear crawl through a single spacecraft, for example, Dead Space 4 would've been an open-world adventure in which Isaac - or whoever ended up starring - would travel between ships, leaving a trail of necromorph corpses in his wake.
